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# 121 Starmie
Starmie
Ordinary sprites
121 normal icon 121 shiny icon 121 shadow icon
Elemental sprites
121 elemental bug icon 121 elemental dark icon 121 elemental dragon icon 121 elemental electric icon 121 elemental fairy icon 121 elemental fighting icon
121 elemental fire icon 121 elemental flying icon 121 elemental ghost icon 121 elemental grass icon 121 elemental ground icon 121 elemental ice icon
121 elemental normal icon 121 elemental poison icon 121 elemental psychic icon 121 elemental rock icon 121 elemental steel icon 121 elemental water icon
Type(s)
Water-Type icon Psychic-Type icon
Base Stats
HP 60
Attack 75
Defense 85
Sp. Atk 100
Sp. Def 85
Speed 115
Abilities
Illuminate
Natural Cure
Analytic
Pokédex
Previous
Next
120 normal icon
122 normal icon
Staryu Mr. Mime


Description Edit

Starmie is a violet sea star-like Pokémon with a gold formation on its front. Starmie's jewel core, which can glow in seven colors, has developed to resemble a cut precious stone. There is second set of semi-attached arms on its back, which are able to spin 360°. Starmie can emit electrical waves from the core that are powerful enough to reach the furthest parts of the universe.

The multi-color glowing of its core is also believed to be a method of communication inside the species. However, Starmie’s core is most commonly seen as red in color. As seen in the anime, the core will go dark if Starmie is knocked unconscious, and will sometimes flicker if Starmie is low on health. Because of its body shape and habit of sending transmissions skyward, some people believe this Pokémon to be extraterrestrial. Starmie is rarely seen in the wild, but can be found in the deepest parts of the ocean.

Location Edit

Evolution Edit

Staryu Starmie
120 normal icon
Waterstone icon


121 normal icon

Ability Edit

  • Illuminate: Raises the likelihood of meeting wild Pokemon.
  • Natural Cure: Heals status problem when it switches out.
  • Analytic: Raises move power when Pokemon is slower than the target.

MovesetEdit

For Elemental moves learnable by Elemental Starmie, refer to this page.
Level up (edit)
Lv Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
0 Tackle Normal-Type Physical move 50 1.2s --- 100% --- Single
Normal attack.
0 Harden Normal-Type Status move --- 2.4s --- Can't Miss 100% Self
Raises user's Defense by 1.
0 Water Gun Water-Type Special move 40 1.2s --- 100% --- Single
Normal attack.
0 Rapid Spin Normal-Type Physical move 20 1.2s 100% --- Single
0 Recover Normal-Type Status move --- 60s Can't Miss 100% Self
19 Camouflage Normal-Type Status move --- 60s Can't Miss --- Self
0 Swift Normal-Type Special move 60 1.2s --- Can't Miss --- Single
Attack always strikes the target regardless of Evasiveness (except for protected targets).
27 Bubblebeam Water-Type Special move 65 2.4s --- 100% 33% Around
Might reduce target's Speed by 1.
28 Confuse Ray Ghost-Type Status move --- 2.4s 100% 100% Single
33 Minimize Normal-Type Status move --- 3.6s --- Can't Miss 100% Self
Raises user's Evasion by 2.
37 Gyro Ball Steel-Type Physical move Varies 1.2s 100% --- Single
42 Light Screen Psychic-Type Status move --- 60s Can't Miss --- Ally
46 Reflect Type Normal-Type Status move --- 60s Can't Miss --- Single
51 Power Gem Rock-Type Special move 70 1.2s --- 100% --- Single
Normal attack.
55 Cosmic Power Psychic-Type Status move --- 3.6s Can't Miss 100% Self
60 Hydro Pump Water-Type Special move 120 1.8s --- 80% --- Beam
Normal attack.

Damage TakenEdit

For the type weakness of Elemental Starmie, refer to this page.
Main article: List of Pokemon Weaknesses
Normal-Type2 Fighting-Type2 Flying-Type2 Poison-Type2 Ground-Type2 Rock-Type2 Bug-Type2 Ghost-Type2 Steel-Type2 Fire-Type2 Water-Type2 Grass-Type2 Electric-Type2 Psychic-Type2 Ice-Type2 Dragon-Type2 Dark-Type2 Fairy-Type2 Shadow-Type2
Dx1 Dx0.5 Dx1 Dx1 Dx1 Dx1 Dx2 Dx2 Dx0.5 Dx0.5 Dx0.5 Dx2 Dx2 Dx0.5 Dx0.5 Dx1 Dx2 Dx1 Dx