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Moves are abilities in which Pokemon can use to Attack, Status, etc. Every Pokemon can learn up to 4 Moves. All moves are sorted by Alphabetical Order.

Bug
Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
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Attack Order Bug-Type Physical move 90 1.2s 100% --- Single
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Bug Bite Bug-Type Physical move 60 1.2s 100% --- Single
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Bug Buzz Bug-Type Special move 90 1.2s --- 100% 10% Single
Might reduce target's Special Defense by 1.
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Defend Order Bug-Type Status move --- 3.6s Can't Miss 100% Self
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Fury Cutter Bug-Type Physical move 20 1.2s 95% --- Single
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Heal Order Bug-Type Status move --- 60s Can't Miss 100% Self
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Leech Life Bug-Type Physical move 20 1.2s 100% --- Single
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Megahorn Bug-Type Physical move 120 1.2s --- 85% --- Single
Normal attack.
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Pin Missile Bug-Type Physical move 15ea 1.2s --- 85% --- Single
Hits target for 2-5 times in each attack.
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Powder Bug-Type Special move 50 2.4s 100% --- Around
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Quiver Dance Bug-Type Status move --- 4.2s Can't Miss 100% Self
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Rage Powder Bug-Type Status move --- 1.2s Can't Miss --- Around
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Signal Beam Bug-Type Special move 75 1.8s 100% 10% Single
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Silver Wind Bug-Type Special move 60 1.2s 100% 10% Single
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Spider Web Bug-Type Status move --- 60s Can't Miss 100% Single
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Steamroller Bug-Type Physical move 65(130) 1.2s --- 100% 30% Single
Might cause target to flinch.
Damage is doubled when target is Minimized.
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String Shot Bug-Type Status move --- 2.4s --- 95% 100% Single
Reduces target's Speed by 1.
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Struggle Bug Bug-Type Special move 30 2.4s --- 100% 100% Around
Reduces target's Special Attack by 1.
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Tail Glow Bug-Type Status move --- 4.8s --- Can't Miss 100% Self
Raises user's Special Attack by 3.
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Twineedle Bug-Type Physical move 25 1.2s --- 100% 20% Single
Hits target twice in each attack.
May poison the target.
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U-Turn Bug-Type Physical move 70 1.2s 100% --- Single
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Web Blast Bug-Type Special move 150 3.6s --- 90% --- Projectile
Normal attack.
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X-Scissor Bug-Type Physical move 80 1.2s --- 100% --- Single
Normal attack.


Dark
Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
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Assurance Dark-Type Physical move 50(100) 1.2s --- 100% --- Single
Move power will be doubled when user has less than half of maximum life.
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Beat Up Dark-Type Physical move Varies 1.8s --- 100% --- Single
Move base power is 50. Final power is based on user's Attack stat.
For each ally on battlefield, target will be hit for one more time in each attack. (Attack of ally will have same damage as user)
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Bite Dark-Type Physical move 60 1.2s --- 100% 30% Single
Might cause target to flinch.
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Crunch Dark-Type Physical move 80 1.2s --- 100% 20% Single
Might reduces target's Defense by 1.
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Dark Blast Dark-Type Special move 150 3.6s --- 90% --- Projectile
Normal attack.
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Dark Pulse Dark-Type Special move 80 1.8s --- 100% 20% Beam
Might cause target to flinch.
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Dark Void Dark-Type Status move --- 2.4s 4s 80% 100% Single
Causes target to fall asleep when hit.
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Embargo Dark-Type Status move --- 1.6s 100% --- Single
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Faint Attack Dark-Type Physical move 60 1.2s --- Can't Miss --- Single
Attack always strikes the target regardless of Evasiveness (except for protected targets).
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Fake Tears Dark-Type Status move --- 3.6s --- 100% 100% Single
Reduces target's Special Defense by 2.
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Flatter Dark-Type Status move --- 2.4s 100% 100% Single
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Fling Dark-Type Physical move Varies 1.2s 100% --- Single
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Foul Play Dark-Type Physical move 95 1.2s 100% --- Single
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Hone Claws Dark-Type Status move --- 3.6s Can't Miss 100% Self
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Hyperspace Fury Dark-Type Physical move 100 1.2s --- Can't Miss --- Single
Attack always strikes on target regardless of protection and Evasiveness. The effect of protection moves will be removed.
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Knock Off Dark-Type Physical move 20 1.8s 100% --- Single
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Memento Dark-Type Status move --- 6s Can't Miss 100% Enemy
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Nasty Plot Dark-Type Status move --- 3.6s --- Can't Miss 100% Self
Raises user's Special Attack by 2.
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Night Daze Dark-Type Special move 85 2.4s --- 95% 40% Around
Might reduce target's Accuracy by 1.
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Night Slash Dark-Type Physical move 70 1.2s 100% --- Single
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Parting Shot Dark-Type Status move --- 3.6s 100% 100% Single
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Payback Dark-Type Physical move 50(100) 1.2s --- 100% --- Single
Move power will be doubled if user has been damaged by any enemies.
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Punishment Dark-Type Physical move Varies 1.2s 100% --- Single
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Pursuit Dark-Type Physical move 40(80) 1.2s --- 100% --- Single
Move power will be doubled if target is slower than user (Speed debuff also counts).
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Quash Dark-Type Status move --- 30s 100% --- Single
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Snarl Dark-Type Special move 55 2.4s 95% 100% Around
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Snatch Dark-Type Status move --- 30s Can't Miss --- Single
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Sucker Punch Dark-Type Physical move 80 1.2s 100% --- Single
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Switcheroo Dark-Type Status move --- 60s Can't Miss --- Single
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Taunt Dark-Type Status move --- 1.2s Can't Miss --- Around
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Thief Dark-Type Physical move 60 1.2s 100% --- Single
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Topsy-Turvy Dark-Type Status move --- 18s Can't Miss --- Single
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Torment Dark-Type Status move --- 3.6s 100% --- Around


Dragon
Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
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Draco Meteor Dragon-Type Special move 140 2.4s --- 90% --- Projectile
Reduces user's Special Attack by 2.
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Dragon Claw Dragon-Type Physical move 80 1.2s --- 100% --- Single
Normal attack.
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Dragon Dance Dragon-Type Status move --- 3.6s Can't Miss 100% Self
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Dragon Pulse Dragon-Type Special move 90 1.8s --- 100% --- Projectile
Normal attack.
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Dragon Rage Dragon-Type Special move 40HP 1.2s 100% --- Single
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Dragon Rush Dragon-Type Physical move 100 1.2s --- 75% 20% Single
Might cause target to flinch.
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Dragon Tail Dragon-Type Physical move 60 3.6s 90% --- Single
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DragonBreath Dragon-Type Special move 60 1.8s --- 100% 30% Beam
Might paralyze the target.
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Dual Chop Dragon-Type Physical move 40+40 1.2s --- 90% --- Single
Hits target twice in each attack.
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Outrage Dragon-Type Physical move 120 1.2s 100% --- Single
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Psycho Boost Dragon-Type Special move 140 2.4s 90% --- Projectile
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Roar of Time Dragon-Type Special move 150 2.4s --- 90% --- Beam
Normal attack.
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Spacial Rend Dragon-Type Special move 100 3.6s 95% --- Projectile
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Twister Dragon-Type Special move 40 2.4s --- 100% 20% Around
Might cause target to flinch.


Electric
Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
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Bolt Strike Electric-Type Physical move 120 1.2s 85% 20% Single
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Charge Electric-Type Status move --- 60s Can't Miss 100% Self
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Charge Beam Electric-Type Special move 50 1.8s --- 90% 100% Beam
Raises user's Special Attack by 1.
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Discharge Electric-Type Special move 80 2.4s --- 100% 30% Around
Might paralyze the target.
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Eerie Impulse Electric-Type Status move --- 3.6s Can't Miss 100% Single
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Electrify Electric-Type Status move --- 1s Can't Miss --- Single
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Electro Ball Electric-Type Special move 40(80) 1.2s --- 100% --- Single
Move power will be doubled if target is slowed or paralysed.
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Electroweb Electric-Type Special move 55 2.4s --- 95% 100% Around
Reduces target's Speed by 1.
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Fusion Bolt Electric-Type Physical move 100(200) 1.8s --- 100% --- Single
Move power will be doubled if ally Reshiram knowing Fusion Flare starts a stage together.
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Magnet Rise Electric-Type Status move --- 30s Can't Miss --- Self
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Nuzzle Electric-Type Physical move 20 2.4s --- 100% 100% Single
Paralyzes the target if hit.
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Parabolic Charge Electric-Type Special move 50 2.4s 100% --- Around
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Shock Wave Electric-Type Special move 60 1.2s --- Can't Miss --- Single
Attack always strikes the target regardless of Evasiveness (except for protected targets).
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Spark Electric-Type Physical move 65 1.2s --- 100% 30% Single
Might paralyze the target.
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Thunder Electric-Type Special move 120 1.2s --- 70% 30% Single
Might paralyze the target.
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Thunder Fang Electric-Type Physical move 65 1.2s --- 95% 10% Single
Might cause the target to flinch.
Might paralyze the target. (Both effects might appear at the same time)
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Thunder Wave Electric-Type Status move --- 2.4s --- 100% 100% Single
Paralyzes the target when hit.
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Thunderbolt Electric-Type Special move 95 1.2s --- 100% 10% Single
Might paralyze the target.
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ThunderPunch Electric-Type Physical move 75 1.2s --- 100% 10% Single
Might paralyze the target.
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Thundershock Electric-Type Special move 40 1.2s --- 100% 10% Single
Might paralyze the target.
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Volt Switch Electric-Type Special move 70 1.2s 100% --- Single
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Wild Charge Electric-Type Physical move 90 1.2s --- 100% 100% Single
User suffers from 1/4 recoil damage as dealt.
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Zap Blast Electric-Type Special move 150 3.6s --- 90% --- Projectile
Normal attack.
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Zap Cannon Electric-Type Special move 120 1.8s --- 50% 100% Projectile
Paralyzes the target if hit.


Fairy
Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
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Aromatic Mist Fairy-Type Status move --- 30s --- Can't Miss 100% Ally
Raises allies' (inside battlefield) Special Defense by 1.
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Baby-Doll Eyes Fairy-Type Status move --- 1.6s --- 100% 100% Single
Reduces target's Attack by 1.
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Charm Fairy-Type Status move --- 3.6s --- 100% 100% Single
Reduces target's Attack by 2.
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Crafty Shield Fairy-Type Status move --- 30s Can't Miss --- Ally
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Dazzling Gleam Fairy-Type Special move 80 3.6s --- 100% --- Enemy
All enemies on battlefield will be hit.
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Disarming Voice Fairy-Type Special move 40 1.8s Can't Miss --- Around
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Draining Kiss Fairy-Type Special move 50 1.2s 100% --- Single
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Fairy Blast Fairy-Type Special move 150 3.6s --- 90% --- Projectile
Normal attack.
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Fairy Lock Fairy-Type Status move --- 1.2s Can't Miss --- Single
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Fairy Wind Fairy-Type Special move 40 1.2s --- 100% --- Single
Normal attack.
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Flower Shield Fairy-Type Status move --- 30s --- Can't Miss 100% Ally
Raises allies' (inside battlefield) Defense by 1.
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Geomancy Fairy-Type Status move --- 4.8s Can't Miss 100% Self
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Misty Terrain Fairy-Type Status move --- 60s Can't Miss --- All
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Moonblast Fairy-Type Special move 95 1.8s --- 100% 30% Projectile
Might reduce target's Special Attack by 1.
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Play Rough Fairy-Type Physical move 90 1.2s 90% 100% Single


Fighting
Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
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Arm Thrust Fighting-Type Physical move 20 1.2s --- 100% --- Single
Hits target for 2-5 times in each attack.
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Aura Sphere Fighting-Type Special move 90 1.8s --- Can't Miss --- Projectile
Normal attack.
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Brick Break Fighting-Type Physical move 75 1.2s 100% --- Single
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Bulk Up Fighting-Type Status move --- 3.6s Can't Miss 100% Self
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Circle Throw Fighting-Type Physical move 60 3.6s 90% --- Single
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Close Combat Fighting-Type Physical move 120 1.2s 100% 100% Single
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Counter Fighting-Type Physical move Varies 1s Can't Miss --- Single
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Cross Chop Fighting-Type Physical move 100 1.2s 80% --- Single
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Detect Fighting-Type Status move --- 60s Can't Miss --- Single
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Double Kick Fighting-Type Physical move 30+30 1.2s --- 100% --- Single
Hits target twice in each attack.
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Drain Punch Fighting-Type Physical move 75 1.2s 100% --- Single
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DynamicPunch Fighting-Type Physical move 100 1.2s 50% 100% Single
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Final Gambit Fighting-Type Special move Varies 3.6s 100% --- Single
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Flying Press Fighting-Type Physical move 80 1.2s 95% --- Single
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Focus Blast Fighting-Type Special move 120 1.8s --- 70% 10% Projectile
Might reduce target's Special Defense by 1.
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Focus Punch Fighting-Type Physical move 150 1.2s 100% --- Single
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Force Palm Fighting-Type Physical move 60 1.2s --- 100% 30% Single
Might paralyze the target.
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Hammer Arm Fighting-Type Physical move 100 1.2s --- 90% 100% Single
Reduces user's Speed by 1.
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Hi Jump Kick Fighting-Type Physical move 130 1.2s 90% --- Single
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Jump Kick Fighting-Type Physical move 100 1.2s 95% --- Single
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Karate Chop Fighting-Type Physical move 50 1.2s 100% --- Single
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Low Kick Fighting-Type Physical move 20 1.2s 100% 30% Single
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Low Sweep Fighting-Type Physical move 60 1.2s --- 100% 100% Single
Reduces target's Speed by 1.
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Mach Punch Fighting-Type Physical move 40 1s --- 100% --- Single
Normal attack.
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Mat Block Fighting-Type Status move --- 60s Can't Miss --- Ally
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Revenge Fighting-Type Physical move 60(120) 1.2s --- 100% --- Single
Move power will be doubled if user has been damaged by any enemies.
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Reversal Fighting-Type Physical move Varies 1.2s 100% --- Single
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Rock Smash Fighting-Type Physical move 40 1.2s --- 100% 50% Single
Might reduce target's Defense by 1.
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Rolling Kick Fighting-Type Physical move 60 1.2s --- 85% 30% Single
Might cause target to flinch.
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Sacred Fist Fighting-Type Special move 150 3.6s --- 90% --- Projectile
Normal attack.
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Sacred Sword Fighting-Type Physical move 90 1.2s 100% --- Single
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Seismic Toss Fighting-Type Physical move Varies 1.2s 100% --- Single
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Sky Uppercut Fighting-Type Physical move 85 1.2s --- 90% --- Single
Normal attack.
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Storm Throw Fighting-Type Physical move 60 1.2s 100% --- Single
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Submission Fighting-Type Physical move 80 1.2s --- 80% 100% Single
User suffers from 1/4 recoil damage as dealt.
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Superpower Fighting-Type Physical move 120 1.2s 100% 100% Single
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Triple Kick Fighting-Type Physical move Varies 1.2s 90% --- Single
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Vacuum Wave Fighting-Type Special move 40 1s --- 100% --- Single
Normal attack.
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Vital Throw Fighting-Type Physical move 70 1.2s Can't Miss --- Single
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Wake-Up Slap Fighting-Type Physical move 60(120) 1.2s --- 100% --- Single
Move power will be doubled if target is asleep. But target wakes up when this move hits.


Fire
Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
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Blast Burn Fire-Type Special move 150 3.6s --- 90% --- Projectile
Normal attack.
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Blaze Kick Fire-Type Physical move 85 1.2s --- 90% 10% Single
May burn the target.
Critical hit may land more likely.
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Blue Flare Fire-Type Special move 130 1.8s --- 85% 20% Beam
Might burn the target.
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Ember Fire-Type Special move 40 1.2s --- 100% 10% Single
Might burn the target.
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Eruption Fire-Type Special move 150 2.4s 100% --- Around
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Fiery Dance Fire-Type Special move 80 1.2s --- 70% 100% Single
Raises user's Special Attack by 1.
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Fire Blast Fire-Type Special move 120 1.8s --- 85% 10% Projectile
Might burn the target.
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Fire Fang Fire-Type Physical move 65 1.2s --- 95% 10% Single
Might cause the target to flinch.
Might burn the target. (Both effects might appear at the same time)
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Fire Punch Fire-Type Physical move 75 1.2s --- 100% 10% Single
Might burn the target.
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Fire Spin Fire-Type Special move 35 1.2s 85% --- Single
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Flame Burst Fire-Type Special move 70 2.4s --- 100% --- Around
Normal attack.
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Flame Charge Fire-Type Physical move 50 1.2s --- 100% 100% Single
Raises user's Speed by 1.
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Flame Wheel Fire-Type Physical move 60 1.2s --- 100% 10% Single
Might burn the target.
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Flamethrower Fire-Type Special move 95 1.8s --- 100% 10% Beam
Might burn the target.
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Flare Blitz Fire-Type Physical move 120 1.2s --- 100% 100% Single
Burns the target.
User suffers from 1/3 recoil damage as dealt.
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Fusion Flare Fire-Type Special move 100(200) 1.8s --- 100% --- Projectile
Move power will be doubled if ally Zekrom knowing Fusion Bolt starts a stage together.
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Heat Crash Fire-Type Physical move Varies 1.2s 100% --- Single
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Heat Wave Fire-Type Special move 100 2.4s --- 90% 10% Around
Might burn the target.
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Incinerate Fire-Type Special move 30 2.4s 100% --- Around
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Inferno Fire-Type Special move 100 1.2s --- 50% 100% Single
Burns the target if hit.
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Lava Plume Fire-Type Special move 80 2.4s --- 100% 30% Around
Might burn the target.
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Magma Storm Fire-Type Special move 120 1.2s 75% --- Single
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Mystical Fire Fire-Type Special move 65 1.2s --- 100% 100% Single
Reduces target's Special Attack by 1.
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Overheat Fire-Type Special move 140 1.8s --- 90% 100% Beam
Reduces user's Special Attack by 2.
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Sacred Fire Fire-Type Physical move 100 3.6s --- 95% 50% Projectile
Might burn the target.
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Searing Shot Fire-Type Special move 80 2.4s --- 100% 30% Around
Might burn the target.
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Sunny Day Fire-Type Status move --- 60s 60s Can't Miss 100% Weather
Powers up fire-type moves, weakens water-type moves.
Lowers accuracy of Thunder.
Lowers SolarBeam cooldown.
Changes Weather Ball to be fire-typed.
Affects Synthesis, Morning Sun, Moonlight recovery.
Doubles the buffs of Growth.
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V-Create Fire-Type Physical move 180 1.2s 95% 100% Single
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Will-O-Wisp Fire-Type Status move --- 1.2s --- 75% 100% Single
Burns the target if hit.


Flying
Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
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Acrobatics Flying-Type Physical move 55(110) 1.2s --- 100% --- Single
Move power will be doubled when user does not hold any item.
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Aerial Ace Flying-Type Physical move 60 1.2s --- Can't Miss --- Single
Attack always strikes the target regardless of Evasiveness (except for protected targets).
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Aeroblast Flying-Type Special move 100 3.6s 95% --- Projectile
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Air Cutter Flying-Type Special move 55 1.2s 95% --- Single
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Air Slash Flying-Type Special move 75 1.2s --- 95% 30% Single
Might cause target to flinch.
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Bounce Flying-Type Physical move 85 1.2s --- 85% 30% Single
Might paralyze the target.
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Brave Bird Flying-Type Physical move 120 1.2s --- 100% 100% Single
User suffers from 1/3 recoil damage as dealt.
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Chatter Flying-Type Special move 65 1.2s 100% 100% Single
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Defog Flying-Type Status move --- 30s Can't Miss 100% Single
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Drill Peck Flying-Type Physical move 80 1.2s --- 100% --- Single
Normal attack.
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FeatherDance Flying-Type Status move --- 3.6s --- 100% 100% Single
Reduces target's Attack by 2.
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Flock Flight Flying-Type Special move 150 3.6s --- 90% --- Projectile
Normal attack.
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Fly Flying-Type Physical move 90 1.2s --- 95% --- Single
Normal attack.
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Gust Flying-Type Special move 40 1.2s --- 100% --- Single
Normal attack.
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Hurricane Flying-Type Special move 120 1.2s 70% 30% Around
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Mirror Move Flying-Type Status move --- 3.6s Can't Miss --- Single
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Oblivion Wing Flying-Type Special move 80 2.4s 100% --- Beam
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Peck Flying-Type Physical move 35 1.2s --- 100% --- Single
Normal attack.
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Pluck Flying-Type Physical move 60 1.2s 100% --- Single
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Roost Flying-Type Status move --- 13s Can't Miss 100% Self
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Sky Attack Flying-Type Physical move 140 1.6s --- 90% 30% Single
Might cause target to flinch.
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Sky Drop Flying-Type Physical move 60 1.2s --- 100% --- Single
Normal attack.
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Tailwind Flying-Type Status move --- 30s --- 100% 100% Ally
Raises allies' (inside battlefield) Speed by 2.
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Wing Attack Flying-Type Physical move 60 1.2s --- 100% --- Single
Normal attack.


Ghost
Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
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Astonish Ghost-Type Physical move 30 1.2s --- 100% 30% Single
Might cause target to flinch.
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Confuse Ray Ghost-Type Status move --- 2.4s 100% 100% Single
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Curse Ghost-Type Status move --- 60/3.6s Can't Miss --- Single
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Destiny Bond Ghost-Type Status move --- 1.2s Can't Miss --- Single
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Grudge Ghost-Type Status move --- 1.2s Can't Miss --- Single
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Hex Ghost-Type Special move 50(100) 1.2s --- 100% --- Single
Move power will be doubled if target is poisoned, paralysed, burned, frozen, or asleep.
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Image Blast Ghost-Type Special move 150 3.6s --- 90% --- Projectile
Normal attack.
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Lick Ghost-Type Physical move 20 1.2s --- 100% 30% Single
Might paralyze the target.
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Night Shade Ghost-Type Special move Varies 1.8s 100% --- Projectile
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Nightmare Ghost-Type Special move 25%HP 1.2s 100% --- Single
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Ominous Wind Ghost-Type Special move 60 1.2s 100% 10% Single
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Phantom Force Ghost-Type Physical move 90 1.8s --- 100% --- Single
Raises user's Evasiveness by 1.
Attack always strikes on target regardless of protection (not include Evasiveness). The effect of protection moves will be removed.
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Shadow Ball Ghost-Type Special move 80 1.8s --- 100% 20% Projectile
Might reduce target's Special Defense by 1.
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Shadow Claw Ghost-Type Physical move 70 1.2s 100% --- Single
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Shadow Force Ghost-Type Physical move 120 1.2s --- 100% --- Single
Attack always strikes on target regardless of protection (not include Evasiveness). The effect of protection moves will be removed.
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Shadow Punch Ghost-Type Physical move 60 1.2s Can't Miss --- Single
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Shadow Sneak Ghost-Type Physical move 40 1.06s 100% --- Single
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Spite Ghost-Type Status move --- 60s Can't Miss --- Single
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Trick-or-Treat Ghost-Type Status move --- 2.4s 100% --- Single


Grass
Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
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Absorb Grass-Type Special move 20 1.2s 100% --- Single
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Aromatherapy Grass-Type Status move --- 60s Can't Miss --- Ally
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Bullet Seed Grass-Type Physical move 25 1.2s --- 100% --- Single
Hits target for 2-5 times in each attack.
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Cotton Guard Grass-Type Status move --- 4.8s --- Can't Miss 100% Single
Raises user's Defense by 3.
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Cotton Spore Grass-Type Status move --- 3.6s --- 100% 100% Single
Reduces target's Speed by 2.
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Energy Ball Grass-Type Special move 80 1.8s --- 100% 10% Projectile
Might reduces target's Defense by 1.
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Forest's Curse Grass-Type Status move --- 2.4s 100% --- Single
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Frenzy Plant Grass-Type Special move 150 3.6s --- 90% --- Projectile
Normal attack.
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Giga Drain Grass-Type Special move 20 1.2s 100% --- Single
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Grass Knot Grass-Type Special move Varies 1.2s 100% --- Single
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GrassWhistle Grass-Type Status move --- 2.4s 12s 55% 100% Around
Causes target to fall asleep when hit.
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Grassy Terrain Grass-Type Status move --- 60s Can't Miss 100% Ally
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Horn Leech Grass-Type Physical move 75 1.2s 100% --- Single
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Ingrain Grass-Type Status move --- 60s Can't Miss 100% Self
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Leaf Blade Grass-Type Physical move 90 1.2s 100% --- Single
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Leaf Storm Grass-Type Special move 140 1.8s --- Can't Miss 100% Beam
Reduces user's Special Attack by 2.
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Leaf Tornado Grass-Type Special move 65 1.2s --- 90% 50% Around
Might reduce target's Accuracy by 1.
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Leech Seed Grass-Type Status move --- 1.2s 90% 100% Single
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Magical Leaf Grass-Type Special move 60 1.2s --- Can't Miss --- Single
Attack always strikes the target regardless of Evasiveness (except for protected targets).
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Mega Drain Grass-Type Special move 20 1.2s 100% --- Single
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Needle Arm Grass-Type Physical move 60 1.2s --- 100% 30% Single
Might cause target to flinch.
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Petal Blizzard Grass-Type Physical move 90 2.4s --- 100% --- All
Normal attack.
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Petal Dance Grass-Type Special move 120 1.2s 100% --- Single
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Power Whip Grass-Type Physical move 120 1.2s --- 85% --- Single
Normal attack.
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Razor Leaf Grass-Type Physical move 55 1.2s --- 95% --- Single
Normal attack.
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Seed Bomb Grass-Type Physical move 80 1.2s --- 100% --- Single
Normal attack.
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Seed Flare Grass-Type Special move 120 2.4s --- 85% 40% Beam
Might reduce target's Special Defense by 2.
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Sleep Powder Grass-Type Status move --- 2.4s 12s 100% 75% Around
May cause target to fall asleep.
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SolarBeam Grass-Type Special move 120 2.4s --- 100% --- Beam
Normal attack.
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Spiky Shield Grass-Type Status move --- 60s Can't Miss --- Ally
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Spore Grass-Type Status move --- 2.4s 12s 100% 100% Single
Causes target to fall asleep.
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Stun Spore Grass-Type Status move --- 2.4s --- 75% 100% Around
Paralyzes the target if hit.
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Synthesis Grass-Type Status move --- 60s Can't Miss 100% Single
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Vine Whip Grass-Type Physical move 35 1.2s --- 100% --- Single
Normal attack.
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Wood Hammer Grass-Type Physical move 120 1.2s --- 100% 100% Single
User suffers from 1/3 recoil damage as dealt.
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Worry Seed Grass-Type Status move --- 60s Can't Miss --- Single


Ground
Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
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Bone Club Ground-Type Physical move 65 1.2s --- 85% 10% Single
Might cause target to flinch.
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Bone Rush Ground-Type Physical move 25ea 1.2s --- 90% --- Single
Hits target for 2-5 times in each attack.
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Bonemerang Ground-Type Physical move 50+50 1.2s --- 90% --- Single
Hits target twice in each attack.
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Bulldoze Ground-Type Physical move 60 2.4s --- 100% 100% Around
Reduces target's Speed by 1.
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Dig Ground-Type Physical move 80 1.2s --- 100% --- Single
Normal attack.
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Drill Run Ground-Type Physical move 80 1.2s 95% --- Single
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Earth Power Ground-Type Special move 90 1.2s --- 100% 10% Single
Might reduce target's Special Defense by 1.
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Earthquake Ground-Type Physical move 100 2.4s 100% --- All
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Fissure Ground-Type Physical move 100%HP 1.8s 30% --- Single
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Land's Wrath Ground-Type Physical move 100 2.4s 100% --- Enemy
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Magnitude Ground-Type Physical move Varies 1.8s 100% --- Around
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Mud Bomb Ground-Type Special move 65 1.2s --- 85% 30% Single
Might reduces target's Accuracy by 1.
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Mud Shot Ground-Type Special move 55 2.4s --- 95% 100% Around
Reduces target's Speed by 1.
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Mud Sport Ground-Type Status move --- 6s Can't Miss --- Ally
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Mud-Slap Ground-Type Special move 20 2.4s --- 100% 100% Around
Reduces target's Accuracy by 1.
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Rototiller Ground-Type Status move --- 6s Can't Miss 100% Ally
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Sand Attack Ground-Type Status move --- 2.4s 100% 100% Around
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Sand Blast Ground-Type Special move 150 3.6s --- 90% --- Projectile
Normal attack.
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Sand Tomb Ground-Type Physical move 35ea 1.2s 85% --- Single
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Spikes Ground-Type Physical move --- 60s Can't Miss --- Enemy


Ice
Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
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Aurora Beam Ice-Type Special move 65 1.8s --- 100% 100% Beam
Reduces target's Attack by 1.
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Avalanche Ice-Type Physical move 60(120) 1.2s --- 100% --- Single
Move power will be doubled when user has less than half of maximum life.
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Blizzard Ice-Type Special move 120 1.8s --- 70% 10% Beam
Might freeze the target.
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Freeze-Dry Ice-Type Special move 70 1.8s --- 100% 10% Beam
Damage is super-effective on Water-type pokemons.
Might freeze the target.
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Glaciate Ice-Type Special move 65 2.4s --- 95% 100% Around
Reduces target's Speed by 1.
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Hail Ice-Type Status move --- 15s 8s Can't Miss 100% Weather
Damages non-ice pokemons every game tick.
Changes Weather Ball to be ice-typed.
Affects Synthesis, Morning Sun, Moonlight recovery.
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Haze Ice-Type Status move --- 30s Can't Miss --- All
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Ice Ball Ice-Type Physical move 30 1.2s 90% --- Single
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Ice Beam Ice-Type Special move 95 1.8s --- 100% 10% Beam
Might freeze the target.
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Ice Blast Ice-Type Special move 150 3.6s --- 90% --- Projectile
Normal attack.
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Ice Fang Ice-Type Physical move 65 1.2s --- 95% 10% Single
Might cause the target to flinch.
Might freeze the target. (Both effects might appear at the same time)
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Ice Punch Ice-Type Physical move 75 1.2s --- 100% 10% Single
Might freeze the target.
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Ice Shard Ice-Type Physical move 40 1s --- 100% --- Single
Normal attack.
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Icicle Crash Ice-Type Physical move 85 1.2s --- 90% 30% Single
Might cause target to flinch.
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Icicle Spear Ice-Type Physical move 25ea 1.2s --- 100% --- Single
Hits target for 2-5 times in each attack.
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Icy Wind Ice-Type Special move 55 2.4s --- 95% 100% Around
Reduces target's Speed by 1.
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Mist Ice-Type Status move --- 60s Can't Miss --- Ally
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Powder Snow Ice-Type Special move 40 2.4s --- 100% 10% Around
Might freeze the target.
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Sheer Cold Ice-Type Special move 100%HP 1.8s 30% --- Single


Normal
Move Name Type Category Pwr. Cldwn. Dur. Acc. Effect % Target
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Acupressure Normal-Type Status move --- 3.6s Can't Miss 100% Self
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After You Normal-Type Status move --- 30s Can't Miss 100% Ally
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Assist Normal-Type Status move --- 2.4s Can't Miss --- Single
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Attract Normal-Type Status move --- 2.4s 100% --- Single
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Barrage Normal-Type Physical move 15ea 1.2s --- 85% --- Single
Hits target for 2-5 times in each attack.
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Baton Pass Normal-Type Status move --- 60s Can't Miss --- Ally
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Belly Drum Normal-Type Status move --- 60s Can't Miss 100% Ally
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Bestow Normal-Type Status move --- 60s Can't Miss --- Single
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Bide Normal-Type Physical move Varies 2.4s Can't Miss --- Single
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Bind Normal-Type Physical move 15 1.2s 85% --- Single
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Block Normal-Type Status move --- 60s Can't Miss 100% Single
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Body Slam Normal-Type Physical move 85 1.2s --- 100% 30% Single
Might paralyze the target.
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Boomburst Normal-Type Special move 140 2.4s --- 100% --- All
Normal attack.
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Camouflage Normal-Type Status move --- 60s Can't Miss --- Self
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Captivate Normal-Type Status move --- 3.6s --- 100% 100% Single
Reduces target's Special Attack by 2.
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Chip Away Normal-Type Physical move 70 1.2s 100% --- Single
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Comet Punch Normal-Type Physical move 18ea 1.2s --- 85% --- Single
Hits target for 2-5 times in each attack.
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Constrict Normal-Type Physical move 10 1.2s --- 100% 100% Single
Reduces target's Speed by 1.
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Conversion Normal-Type Status move --- 60s Can't Miss --- Self
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Conversion 2 Normal-Type Status move --- 60s Can't Miss --- Self
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Copycat Normal-Type Status move --- 3.6s Can't Miss --- Single
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Covet Normal-Type Physical move --- 60s 100% --- Single
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Crush Claw Normal-Type Physical move 75 1.2s --- 95% 50% Single
Might reduce target's Defense by 1.
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Crush Grip Normal-Type Physical move Varies 1.2s --- 100% --- Single
Move base power is 120. Final damage is based on the remaining HP of target (more HP, greater damage).
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Cut Normal-Type Physical move 50 1.2s --- 95% --- Single
Normal attack.
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Defense Curl Normal-Type Status move --- 2.4s --- Can't Miss 100% Self
Raises user's Defense by 1.
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Disable Normal-Type Status move --- 48s 100% --- Single
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Dizzy Punch Normal-Type Physical move 70 1.2s 100% 20% Single
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Double Hit Normal-Type Physical move 35+35 1.2s --- 90% --- Single
Hit targets twice in each attack.
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Double Slap Normal-Type Physical move 15ea 1.2s --- 85% --- Single
Hits target for 2-5 times in each attack.
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Double Team Normal-Type Status move --- 2.4s --- Can't Miss 100% Self
Raises user's Evasion by 1.
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Double-Edge Normal-Type Physical move 120 1.2s --- 100% 100% Single
User suffers from 1/3 recoil damage as dealt.
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Echoed Voice Normal-Type Special move 40 1.2s 100% --- Single
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Egg Bomb Normal-Type Physical move 100 1.2s --- 75% --- Single
Normal attack.
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Encore Normal-Type Status move --- 60s 100% -